CAD 191 Adv Comp Aided Drafting-Rendering & Animation (2.5)
Credit, Degree Applicable
Introduction to computer generated rendered images and animation.
Offered on occasion
After successful completion of this course, students will be able to:
- Outcome 1: Create a rendered still image, a panoramic rendering, and an animation.
- Outcome 2: Assemble a 3D scene that includes 3D objects, materials applications, lighting, camera(s), and animation.
- Outcome 3: Choose the appropriate method for developing a 3D model based on existing resources.
- Outcome 4: Distinguish linking from inserting files and evaluate the advantages of each.
- Outcome 5: Integrate the capabilities of AutoCAD with the capabilities of a 3D design software such as 3ds Max Design.
- Outcome 6: Formulate 3D modeling techniques using a combination of extrusion, lathing, lofting, and Boolean operations.
- Outcome 7: Formulate basic 20 drawing techniques as the basis of a 3D model.
- Outcome 8: Create a background image as the basis of a trace-over spline for extrusion.
- Outcome 9: Contrast the pros and cons of primitives vs. extruded splines.
- Outcome 10: Distinguish meshes from primitives, and editable splines from parametric shapes.
- Outcome 11: Compare mesh editing at sub-object level to adding modifiers to a primitive.
- Outcome 12: Compare spline editing at sub-object level to adding modifiers to a shape.
- Outcome 13: Construct a 3D model of any object in the real world, judging which techniques are most appropriate for constructing that object.
- Outcome 14: Judge when it is appropriate to create a custom 3D model of an ordinary object, and when it is appropriate to use a pre-built model from a stock library.
- Outcome 15: Create material definitions and apply them to 3D models.
- Outcome 16: Experiment with the endless possibilities of the 3D tools.
- Outcome 17: Analyze the lighting goals for a particular scene, and set up lights with the appropriate parameters to achieve the desired lighting effects.
- Outcome 18: Integrate lighting effects that may be achieved by properties of materials with the lighting effects that may be achieved by properties of lights
- Outcome 19: Contrast real world lighting with computer generated lighting. Identify unexpected problems with lighting in the software and solutions for them.
- Outcome 20: Contrast real world cameras with cameras available in 3D software. Identify unexpected problems with cameras in the software and solutions for them.
- Outcome 21: Set up an animation with the proper frame rate, animation length, Codec, file output, and other settings.
- Outcome 22: Relate basic animation techniques: keyframing and controlling speed and transitions between keyframes.
- Outcome 23: Relate various output options for print, rendered still images, panoramic rendering, and animation.
- Outcome 24: Formulate a plan for a complete animation project. Practice by creating an original short 3D animation project.