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Graphic Communications

Announcement of Courses


Graphic Communications

CREDIT, DEGREE APPLICABLE COURSES:

Multimedia Courses:

Game Design Development

NOCREDIT COURSES



Graphic Communications

CREDIT, DEGREE APPLICABLE COURSES:

GRPH 21. Visual Literacy (3)
Lec-3, lab-3
A visual fundamentals course for design and graphic communications students. Study of the principles of visual information organization and sketching techniques for the communication of visual ideas. Introduction to various techniques for problem-solving. CSU/UC

GRPH 23. Orientation to Design and Graphic Communication (2)
Lec-2
A survey class designed to acquaint students with areas of study and employment in graphic design/illustration, industrial design, and print production. Guest appearances from practicing professionals and industry leaders. CSU

GRPH 25. Intro to Mac Graphics (3)
Lec-3, lab-1, field trips
An introductory computer with an emphasis on text and graphic fundamentals using Macintosh computers. Computer hardware, system software, text formatting, raster and vector graphics will be covered through lecture and practical exercises. CSU

GRPH 27. Survey of Printing Production (3)
Lec-2, lab-4
A technical print production course designed to provide practical laboratory projects in graphic arts pasteup, camera, film assembly and press. Students begin projects in pasteup, using traditional production techniques, and complete them in the press area. CSU

GRPH 35. Graphic Design (3)
Lec-2, lab-4, field trips
PREREQ.: GRPH 21 or ART 125A or MMSP 125
Development of problem-solving and conceptualization skills for graphic design. Exploration of various design principles and their applications. Use of design elements, type and image to communicate effectively to a target audience. CSU/UC

GRPH 36. Publication Design (2)
Lec-1, lab-3, field trips
PREREQ.: GRPH 35; and 99A or 101A
An intermediate layout course that will utilize the skills of design and journalism students, combining content with effective design. Study of design strategies and techniques, grid systems, and multiple page layout with an orientation toward the communication and design process of publications. CSU

GRPH 37. Advanced Graphic Design (3)
Lec-2, lab-4, field trips
PREREQ.: GRPH 36
An advanced graphic design class focusing on the development of a personal voice and conceptual approach to design thinking. Topics include visual language, sequential design, information design and design writing and research. Design process is emphasized. CSU

GRPH 40. Digital Printing/Publishing (3)
Lec-3, lab- 3, field trips
A technical course focusing on digital printing and publishing technology using a Xerox Docutech 135 system.  Production concepts and practices including job programming, system features, maintenance, workflow management and customer service. CSU

GRPH 53A. Basic Typography (3)
Lec-3, lab-1, field trips
PREREQ.: GRPH 21 or ART 125A or MMSP 125; and GRPH 25 or MMSP 120
COREQ.: GRPH 99A
Beginning typography with a study of the history, classification, terminology, and use of type in communications. Students will develop an understanding of type mechanics and design issues through practical exercises and assignments. CSU

GRPH 53B. Typographic Design (3)
Lec-3, lab-1, field trips
PREREQ.: GRPH 53A
Continued study of typography with emphasis on the development of an awareness of typographic form and structure. The role of typography in communications will be explored through practical exercises in typesetting and typographic design. CSU

GRPH 60. Product Finishing (2)
Lec-1.5, lab-1.5 .. .. .. .. .. .. .. .. .. .. P/NP available
Advise: GRPH 72A or 40
A survey and analysis of commercial finishing techniques currently used in print and design production with instruction and practice operating machinery including paper drills/stitchers, cutters, folders, packaging equipment and on-line finishing systems. Instruction on paper stocks, book imposition, specialty finshing and quality control assessment. CSU

GRPH 67. Digital Print Production Lab (3)
Lec-2, conf-2, lab-4, field trips
PREREQ.: GRPH 25 or MMSP 120; and GRPH 40
Advise: GRPH 60 and CNIT 100
A practical, hands-on course in digital print production.  Topics include: digital print networks, preflighting, font management, file management, archiving, customer service, estimating, job programming, and file transmission.  Learning through exercises, assignments and document manufacturing. CSU

GRPH 68. Prepress Production Laboratory (3)
Lab-8
PREREQ.: GRPH 98A or 99A or 100A
Repeat: max. 9 units
A special production laboratory in which advanced students use skills and techniques they have learned in previous courses. Production jobs will range from concept, through design, illustration, typesetting, pasteup, and film assembly, using traditional and electronic tools. CSU

GRPH 69. Press Production Laboratory (3)
Conf-1, lab-7
PREREQ.: GRPH 60; and GRPH 40 or 72A
Repeat: max. 9 units
A special production laboratory in which advanced students use the skills and techniques learned in press classes. Production jobs will range from simple one color work to more complex multicolor work . Students will become fluent on all models of presses in the shop. Students will learn methods of product finishing appropriate to the particular job. CSU

GRPH 70A. Layout and Film Assembly (2)
Lec-1, lab-3
Instruction and practice in job layout and negative assembly, including multiple burns, tints, step and repeat with fundamental pin-register systems. CSU

GRPH 72A. Operation Press Operations (3)
Lec-2, lab-6 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. P/NP available
A technical course focusing on the operation of the offset press. Instruction and practice in commercial offset printing using direct feed and register board presses. Instructional topics include metal and photo-direct plates, stock types, small press setup, adjustment, troubleshooting and maintenance. Field trips and guest speakers included. CSU

GRPH 72B. Advanced Offset Press Operations (3)
Lec-2, lab-6 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. P/NP available
PREREQ.: GRPH 72A or 27
Advanced instruction and practice in offset press operations, with an emphasis on two color work using T-head and two color equipment. Practice employing quality control devices, such as the densitometer and light box, to monitor ink coverage. CSU

GRPH 78. Digital Scanning and Correction (2)
Lec-1, lab-2
PREREQ.: GRPH 25 or MMSP 120
COREQ.: GRPH 27
A course covering the theory and practice of scanning and correcting digital imagery for use in commercial printing processes. Line art, gray scale, duotone and process color will be covered. CSU

GRPH 91-92-93. Selected Topics in Printing (1-2-3)
Lec-1, 2, 3; lab-var .. .. .. .. .. .. P/NP available
Repeat: max. 2, 4, 6 units
In-depth investigation of selected topics in printing. Current issues and innovations; expansion of subjects covered in introductory courses and exploration of new topics. CSU
    GRPH 91A. InDesign for Quark Users
    PREREQ.: GRPH 99A; and 98A or 100A
    GRPH 92A. Letterpress Printing

GRPH 98A. Beginning Adobe Photoshop (3)
Lec-3, lab-1
PREREQ.: GRPH 25 or MMSP 120
Intensive hands-on course using Adobe Photoshop. A broad understanding of raster image Peation and editing is achieved through in-class projects. CSU

GRPH 98B. Advanced Adobe Photoshop (3)
Lec-3, lab-1
PREREQ.: GRPH 98A
An advanced, hands-on course in Adobe Photoshop. Peative projects are used to help students develop an understanding of Photoshop as a design tool. CSU

GRPH 99A. Beginning QuarkXPress (3)
Lec-3, lab-1
PREREQ.: GRPH 25 or MMSP 120
COREQ.: GRPH 27
Advise: GRPH 21 or MMSP 125 or ART 125A
Understanding and use of the most widely used typographic and page makeup programs in print communications; page layout, type specification, manipulation of images from various sources, color separation, combining images and type. CSU

GRPH 99B. Advanced InDesign/QuarkXpress (3)
Lec-3, lab-1
PREREQ.: GRPH 99A or 101A
Continued study and use of current page layout programs for print; advanced typesetting, developing and implementing grid systems in single and multi-page documents, in-depth use of master pages and style sheets, imposition, color separations, trapping, color output for proofing. CSU

GRPH 100A. Beginning Adobe Illustrator (3)
Lec-3, lab-1
PREREQ.: GRPH 25 or MMSP 120
COREQ.: GRPH 27
An introductory course in Adobe Illustrator, covering concepts of vector-based graphics Peation. Students reproduce existing images to learn the various tools available within the application. Accuracy and control of Bezier curves is emphasized. CSU

GRPH 100B. Advanced Adobe Illustrator (3)
Lec-3, lab-1
PREREQ.: GRPH 100A
An advanced course in Adobe Illustrator. Creative projects are used to help students to develop a deeper understanding of Illustrator as a design tool. CSU

GRPH 101A. Beginning Adobe InDesign (3)
Lec-3, lab-1
PREREQ.: GRPH 25 or MMSP 120
Advise: GRPH 27 or 98A or 100A
An introduction to page layout using Adobe InDesign. Topics include typesetting and text handling, placing and manipulating images, combining type and images, creating objects, using styles for formatting text and objects, creating and applying color, packaging and printing files. CSU

GRPH 101B. Advanced Adobe InDesign (3)
Lec-3, lab-1
PREREQ.: GRPH 101A
Continued study and use of Adobe InDesign for print; advanced typesetting, creating and applying grids in single and multi-page documents, in-depth use of master pages and styles, tables, transparency, books, imposition, preflight, packaging, and output. CSU

GRPH 112. Digital Illustration for Fashion (3)
Lec-3, lab-1..................................... P/NP available
PREREQ.: GRPH 25 and FASH 35B
This course covers techniques in Adobe Photoshop and Illustrator for Fashion Designers. CSU

GRPH 123A. Industrial Design (3)
Lec-2, lab-4, field trips
Lab. fee required
Historical evolution of industrial design from its inception through present concepts and trends. Student research, sketches and drawings will be used to manufacture products, utilizing various materials such as cardboard, modeling clay, plaster and plastics. Emphasis on technical development, design and problem solving as demonstrated by the finished assignments. CSU

GRPH 123B. Industrial Design Workshop (3)
Lec-2, lab-4, field trips
Repeat: max. 6 units
Lab. fee required
Advanced study in designing and constructing utilitarian objects and prototypes; advanced exploration of materials and processes. Assigned and elective projects. CSU

GRPH 124. Computer Drawing for Industrial Design (3)
Lec-2, lab-4, field trips
An advanced Macintosh computer drawing class that builds on the knowledge and skills gained in the prerequisite courses. Exploration of drawing programs, use of a scanner for image manipulation, and model building techniques. Emphasis on technical computer drawing as related to industrial design. Construction of prototypes based on technical plan drawings. CSU

GRPH 130. Digital Prepress Seminar (3)
Lec-3, field trips
PREREQ.: GRPH 98A or 99A or 100A
The current state of the digital prepress industry and how it affects graphic artists and technicians. Focus on issues of trapping, file formats, proofing, communicating with a printer, and doing press checks. CSU

GRPH 133. Visual Communication - Animation (3)
Lec-3, lab-1
PREREQ.: GRPH 21 or ART 125A or MMSP 125; and GRPH 25 or MMSP 120
Advise: GRPH 100A and 98A
The theory and methods of communicating through animation for new media. Character development and storyboarding will be emphasized. Students will be introduced to simple animation on the computer via animated GIFs and software such as Macromedia Flash. CSU

GRPH 140. Graphic Design for Web (3)
Lec-3, lab-3, field trips
PREREQ.: GRPH 35
COREQ.: MMSP 130
The design process for interactive media: information design, content/structure relationships, interface design and navigation, and presentation design issues. The design and production of a prototype for a simple interactive project. CSU

GRPH 145. Publishing for New Media (3)
Lec-3, lab-3, field trips
PREREQ.: GRPH 35; and GRPH 25 or MMSP 120
The design process for World Wide Web publishing. Analysis of the principles of print publishing as applied to the Web. Technical topics include bandwidth, graphic formats, type, and color. Design and maintenance of a Web publication as an ongoing project. CSU

GRPH 147. Adobe Acrobat (1)
Lec-1, lab-1
PREREQ.: GRPH 25 or MMSP 120
Use of Adobe Acrobat to transform computer-generated documents into a portable document format that can be viewed and printed from any type of computer. Emphasis is placed on creating files that print accurately. CSU

GRPH 148. Professional Practice (2)
Lec-2, field trips
PREREQ.: Successful completion of three semesters of study in the Graphic Communications Department
Advanced course focusing on graphic design professional practices: resume and portfolio development, freelancing and small business issues, fees, contracts, taxes copyright, helpful resources and other related topics. CSU

GRPH 151. Lettering and Type (1)
Lec-1, lab-1, field trips
PREREQ.: GRPH 21
Advise: GRPH 53A
Repeat: max. 2 units
Instruction in hand-lettering with an emphasis on the relationship between calligraphy and type design. Study of and practice in various lettering styles and techniques; Peative exercises in letterform design. CSU

GRPH 152. Digital Font Peation (1)
Lec-1, lab-1, field trips
PREREQ.: GRPH 21, 100A
Advise: GRPH 78, 53A, 151
Hands-on experience in Peating fonts for the Macintosh computer. Practice in all the digital aspects of the process from concept to execution. Discussion of standards, uses and techniques of type design, and of the current state of the industry. CSU

GRPH 153. Book Structures, Boxes and Bindings (2)
Lec-2, lab-1, field trips
Repeat: max. 8 units
An introduction to the various practical methods of contemporary book design and production within a context of the historical development of book structures. CSU

GRPH 154. Hand Printed Book: Design and Production (3)
Lec-2, lab-4
Repeat: max. 9 units
The bookmaking process focusing on the design of pages using fine art printmaking combined with letterpress and digital typesetting technologies. Participation in the bookmaking process as author, illustrator, and publisher. Research on the history of the book and an examination of the book arts community in San Francisco and beyond. CSU
GRPH 154 = ART 154

GRPH 155. Bookbinding (3)
Lec-2, lab-4
Repeat: max. 9 units
Study and practice of bookbinding. First: basic structures and craftsmanship. Second: innovative bindings and conservation techniques. CSU
GRPH 155 = ART 155

GRPH 197. Graphic Design Work Experience/Internship (1)
Work-5
PREREQ.: GRPH 53B and 36
COREQ.: Enrollment in at least 7 units of coursework including this course and consent of instructor
Repeat: max. 2 units
Application of graphic design skills and development of proficiency in a supervised work environment. CSU

GRPH 198. Production Art Work Experience/Internship (1)
Work-5
PREREQ.: GRPH 53A, 98A, 99A, and 100A
COREQ.: Enrollment in at least 7 units of coursework including this course and consent of instructor
Repeat: max. 2 units
Application of production art skills and development of proficiency in a supervised work environment. CSU

GRPH 199. Print Production Work Experience/Internship (1)
Work-5
PREREQ.: GRPH 25 and 40 or 72A
COREQ.: Enrollment in at least 7 units of coursework including this course and consent of instructor
Advise: GRPH 60, 67
Repeat: max. 2 units
Application of print production skills and development of proficiency in a supervised work environment. CSU

GRPH 250. Computer Laboratory (0)
Lab-8
PREREQ.: Concurrent enrollment in at least one computer course in graphic communications
An open laboratory in which students may complete their graphic communications assignments. CSU


Multimedia Courses:

MMSP 110. Orientation to Multimedia (2)
Lec-2, field trips
A survey class focused on the various opportunities for development in multimedia with an emphasis in employment in the multimedia industry. Learn first-hand from guest lectures by industry professionals and visits to studios, production companies and schools. CSU

MMSP 115. Multimedia Skills and Careers (2)
Lec-1, lab-3, field trips
Skills-based computer class. Hardware and software issues, including system and application software on the Macintosh, cross platform issues and job search skills. Topics include: computer setup, word processing, graphics, scanning, web page production, resume writing, interviewing and educational planning. Guest speakers. CSU

MMSP 120. Computer Skills for Multimedia (3)
Lec-2, lab-4
A hands-on computer class for multimedia students covering multimedia hardware and software on the Macintosh. Topics of instruction include: basic internet use, vector and bitmap software, basic animation, basic image-editing, sound and video editing, fonts and font management, file preparation for multimedia output, peripheral hardware set-up and cross platform issues. CSU

MMSP 125. Multimedia Content and Form (3)
Lec-3, Lab-3, field trips
Prereq.: Completion of or concurrent enrollment in MMSP 120
Understanding of content and visual form through the exploration of the fundamental design process as it pertains to the creation of multimedia products and titles. Function and importance of visual elements and design principles will be explored through handcrafted and computer exercises and projects. A survey of multimedia and its artistic and cultural relevancy will also be covered through lectures and student presentations. CSU/UC

MMSP 130. Multimedia Process and Production (3)
Lec-3, lab-3, field trips.. .. .. .. .. .. .. .. .. .. .. .. .. ... .. ..P/NP available
Prereq.: MMSP 120 or GRPH 25
Advise: MMSP 125 and GRPH 140
Overview of web development, planning and production through a hands-on approach. Topics include: multimedia planning, budget development, creating wireframes and design, production and marketing techniques for a web site. Assignments will focus on pre- production planning and production of a web site. CSU

MMSP 132. Digital Media Distribution (2)
Lec-2, lab-1.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..P/NP available
Prereq.: MMSP 120 or BCST 119
Repeat: max. 4 units
Students learn the tools necessary to create, manipulate, and distribute rich media over the Internet. The course provides an introduction to preparing and compressing rich media files using various programs and applications, including Audacity, QuickTime, Windows Media, Real Player and Flash. CSU

MMSP 133. DVD Authoring (3)
Lec-3, lab-3
Prereq.: MMSP 120 or BCST 119
Coreq.: BCST 143 or 144 or FILM 56
Advise: MMSP 125 or GRPH 21 or DSGN 101
The study of DVD authoring with emphasis on planning, designing and production through a hands-on approach. Topics include an overview of DVD technology, storyboarding, flowcharting, gathering and creating assets, encoding and integration of time-based media (including digital video and audio), interface design and final DVD production. Students take their own DVD projects through each stage from pre-production to final production. CSU

MMSP 135A. Web Design with Dreamweaver (3)
Lec-3, lab-1.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ... .. .. .. .. .. .P/NP available
Prereq.: MMSP 130
Advise: MMSP 125
Advanced design for the World Wide Web using Dreamweaver. Topics include separating markup, presentation, and content. Dreamweaver’s support for Section 508, production of accessible web sites, and using Cascading Style Sheets are also covered. CSU

MMSP 135B. Advanced Web Design with Dreamweaver (3)
Lec-3, lab-1.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..P/NP available
Prereq.: MMSP 135A
Overview of advanced multimedia production for the World Wide Web using Dreamweaver. Topics include static versus dynamic websites, database-driven websites, creating and styling dynamic web pages, and standards-based web production. CSU

MMSP 140. Flash Essentials (3)
Lec-3, lab-1.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..P/NP available
Prereq.: MMSP 120
This class covers the essential features of Adobe Flash, including drawing, animation, sound and interactivity using beginning ActionScript 3.0. This course prepares students for advanced multimedia classes in 2D animation. Flash web design and Flash game development. CSU

MMSP 144. Current Topics in Multimedia Production (2)
Lec-1, lab-3, field trips
Prereq.: MMSP 120 or GRPH 25
Repeat: max. 8 units
Exploration of current issues in multimedia production, including industry standards and innovations. Topics will include file formats and content/asset editors, as well as current and future trends. Other topics will vary. CSU

MMSP 145. Storytelling and Storyboarding for New Media (3)
Lec-3, lab-1, field trips
Prereq.: MMSP 125 or GRPH 21 or ART 125A
This course is designed to aid the multimedia student in the generation and development of content for their multimedia projects. Referencing and using traditional storytelling methods, personal writing, script writing techniques and performance exercises in and outside of the classroom, the student will explore multiple ways to generate and script content. Emphasis put on development of skills and techniques of storyboarding. CSU

MMSP 146. 2D Animation with Flash(3)
Lec-2, lab-4, field trips
Prereq.: MMSP 140 and CS 183A
Advise: ART 130A or ART 132A
Not open to students who have successfully completed IDST 155.
Introduction to 2D animation from concept to finished project. Areas covered include historical perspective, overview of the industry, principles of animation, animation process, narrative development, story boarding, character development, 2D drawing and animation skills for use in creating 2D animation with Adobe Flash. CSU
Formerly IDST 146

MMSP 147. 3D Imaging with 3D Studio Max(3)
Lec-2, lab-4, field trips
Prereq.: MMSP 120 or GRPH 25; and MMSP 125 or GRPH 21 or ART 125A
Repeat: max. 9 units
An introduction to techniques used in 3D modeling and imaging. An overview of the 3D industry, as well as the specific tools and techniques used in multimedia. CSU

MMSP 148. Game Design for Multimedia (2)
Lec-1, lab-3
Prereq.: MMSP 125 and 146 or CS 183A
Advise: MMSP 147 and CS 183B
This multimedia course will focus on game design with an emphasis on game history, game genres, character and story development as well as level and interaction design. A final game prototype will be created either as a paper prototype or a digital game beta with implemented interactivity. CSU

MMSP 149. Designing Interactive Applications with Flash (3)
Lec-3, lab-3
Prereq.: MMSP 140 or CS 183A
A course that combines design and programming to show students an overview of what’s possible in Flash and provide hands-on experience building web sites and other Flash applications. The class format includes lecture, discussion, hands-on exercises and a final project. CSU
MMSP 149 = CS 180

MMSP 150. Advanced Multimedia Production (3)
Lec-1, lab-7
Prereq.: MMSP 135A
Repeat: max. 12 units
An advanced multimedia production course, allowing students to develop their skills in a team-based environment.  Students will design, prepare and produce a multimedia project. CSU

MMSP 151. Independent Multimedia Projects (2)
Ind st-10.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. P/NP available
Prereq.: MMSP 125 and 130 or demonstration of exit skills
Repeat: max. 4 units
Students develop projects defined by CCSF client and instructor. Typical projects include a CCSF departmental web site, marketing CD-ROM or instructional DVD. CSU

MMSP 160. Multimedia Internship/Work Experience (2)
Conf-1, work-7, field trips
Repeat: max. 8 units
Work experience as an intern in multimedia development companies throughout the Bay Area. CSU

MMSP 165. Multimedia Portfolio Development (2)
Lec-1, lab-3, field trips
Prereq.: MMSP 130
Repeat: max. 4 units
Conceptualization and development of a multimedia portfolio for gaining entry-level work in the multimedia industry. Includes resumé writing, interview techniques, contracts, licensing issues, and other areas of professional practice. CSU


Game Design Development

GAME 100. Exploring Game Worlds (3)
Lec-3, lab-1, field trips.. .. .. .. .. . .P/NP available
An introduction to the history and status of interactive games. Students examine games as an art form and as part of an evergrowing industry. Includes an introduction to the career opportunities in the game industry. Students will learn how individual games are made, distributed and sold. CSU

GAME 130. Game Production Workflow (3)
Lec-3, lab-1 .. .. .. .. .. .. .. .. .. .. .. .P/NP available
Prereq.: MMSP 147 and GAME 100
Advise: MMSP 148
This course develops fundamental skills in production and project management for interactive games. This course will explore the process of game production through designing, scheduling and creating an original playable prototype in a 3D game engine. Students will design independently and as part of a team. CSU

GAME 150. Career Planning and Portfolio Development (3)
Lec-3, lab-1, field trips .. .. .. .. .. .. ..P/NP available
PREREQ.: GAME 130
Development of a portfolio for employment in an entry-level position as a designer or producer in the interactive game industry. This course will include resumé writing, demo reels, design documents, informational interviewing, licensing issues and other topics based on students’particular track and special interests within the industry. CSU


NONCREDIT COURSES:

GRPH 0921. Design and Type Fundamentals (90 hrs)
An introduction to design and typography as a language for visual communication, covering design elements and principles, design process, vocabulary of type and use of layout and type to Peate effective communications.

GRPH 0925. Intro to Mac Graphics (90 hrs)
An introductory, hands-on Macintosh computer class for graphic arts. Computer hardware, system software, text formatting, raster and vector graphics will be covered.

GRPH 1000. Introduction to Adobe Illustrator (45 hrs)
Advise: TIPL 9661
An introductory course for Adobe Illustrator--the industry standard, vector-based digital illustration software. This course will establish an understanding of the basic features in Adobe Illustrator.

GRPH 1008. Introduction to Adobe Photoshop (45 hrs)
Advise: TIPL 9661
An introductory course for Adobe Photoshop--the industry standard, raster-based digital imaging and editing software. This course will establish an understanding of the basic features in Adobe Photoshop.

GRPH 1009. Introduction to Adobe InDesign (45 hrs)
Advise: TIPL 9661
An introductory course in Adobe InDesign for page layout. This course will establish an understanding of the basic features of Adobe InDesign for the Peation of single and multi-page documents.

TIPL 9657. Offset Press Operations
An intensive course in the practice of commercial offset printing techniques, platemaking, and finishing procedures. Theory and lab include instruction on metal and photo-direct plates, various stock types, set-up, adjustment and maintenance of the press, ink-mixing and product finishing.

TIPL 9660. Production Art and Design
COREQ.: TIPL 9661
A combined course using traditional and electronic methods of prepress production. Instruction includes pasteup, camera work, and basic techniques of film assembly. Instruction also includes lectures, demonstrations, and practice of the Macintosh computer, developing skills in word processing, bitmapped and object-oriented graphic programs.

TIPL 9661. Introduction to Graphic Arts Microcomputer Use
COREQ.: TIPL 9660
Advise: Keyboarding or typing speed of 20-30 words per minute.
An introductory Microcomputer class designed for Graphic Communications students. Emphasis will be on graphic and typographic imaging for print production. Major instructional topics will include computer operational techniques and an introduction to word processing, bit-mapped, object-oriented graphics and page layout programs utilizing Apple Macintosh computers.
 


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